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Tag: Tempo

Blue-Black Tempo Pirates Deck Tech (Personal Blog Post), by Thomas Davis

Time for the second deck of the season, and it is a lot more Ixalan themed: Pirates! This is a tempo build.  This is not...

UB Tempo for FNM Deck Tech by Mario Ludwinski

Tempo decks are often present in Limited environment. They win by playing one threat, then attacking and keeping it safe for a couple of...

Know Your Limits: Tempo Swings in Limited, by Sean Davey

The way that the majority of limited games play out is that from turns 2-3 onwards, both players are generally making one play each turn that advances their position in some way. If this carries on indefinitely the game is almost certainly going to be a very close one. However, in the real world this does not tend to happen. At some point a player will pass a turn without making a play in the same turn cycle that their opponent did play a relevant spell. Another possibility is that a player did play a card that impacts the board in their favour, but their opponent played two! One more is that a player played a relevant spell and while their opponent did also play a spell, it had little to no influence on the current board state. These moments are the tipping points in the game that I like to call 'Tempo Swings'. A tempo swing essentially happens when one player makes a larger number of meaningful plays in a turn cycle than their opponent. I have found that a good yardstick is that if you have achieved a favourable tempo swing two times more in a game than your opponent and held that advantage over more than one turn, you are very likely to win. If we take this theory to heart our goal is to both try and get cards into our deck that allow us to create positive tempo swings and also play in such a way that we open ourselves up to causing these situations for ourselves, whilst attempting to prevent our opponent from doing so. I must stress that you cannot simply just cast any spell or activate any ability and call it a meaningful play. You can only count actions that have a reasonable positive impact on your game plan.

Crucible of Words – Modernity by Cyrus Bales

So, where to start with Modern? Obviously a gauntlet of the best decks!

An Ode to Forked Bolt – Crucible of Words with Cyrus...

The object of this week’s article is to celebrate the most underappreciated and arguably one of the best burn spells in magic. Forked Bolt.

RUG Delver: From Legacy to Modern – Crucible of Words with...

Modern is a very interesting format with a lot of decks, and people are often building new decks, or porting old ones from different formats. I decided that whilst I liked the RUG Delver deck that sprung up at the end of last season, I wanted to play something closer to the Legacy version, so I tried to construct a direct port to see if it would work.

The Pauper Metagame Part 2 – Breaking In with Andrew Quinn

In my last article I covered the main aggro decks and combo decks in the format [pauper]. In this one, I'm basically going to go over everything else.

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