Kiki Pod in Modern Video Article – Shared Discovery by Rob Wagner
Hi all, I’ve been playing a bit of Modern recently on Cockatrice to get in some practice and experience for the upcoming PTQ Season which starts for me in Liverpool (I can’t make the one on Xmas eve as I have a family to visit). I normally go for decks with [card]Hallowed Fountain[/card] in them in Modern and this time around is (almost) no exception.
I’ve been playing around with Ari Lax’s deck from the last Grand Prix and follow his premium article on StarCity for direction (http://www.starcitygames.com/article/25331_Kiki-Pod-Primer.html) for advice.
For those without access to it, I’ve included a video and decklist below also. I’ve made a couple of changes to his Grand Prix list but most of them were sanctioned by the man himself in the premium article as explained in the video.
Kiki Pod in Modern
4 [card]Birthing Pod[/card]
2 [card]Avacyn’s Pilgrim[/card]
4 [card]Birds of Paradise[/card]
4 [card]Noble Hierarch[/card]
1 [card]Phantasmal Image[/card]
1 [card]Qasali Pridemage[/card]
1 [card]Wall of Omens[/card]
1 [card]Thalia, Guardian of Thraben[/card]
1 [card]Wall of Roots[/card]
1 [card]Aven Mindcensor[/card]
2 [card]Deceiver Exarch[/card]
1 [card]Izzet Staticaster[/card]
2 [card]Kitchen Finks[/card]
1 [card]Glen Elendra Archmage[/card]
1 [card]Murderous Redcap[/card]
3 [card]Restoration Angel[/card]
1 [card]Linvala, Keeper of Silence[/card]
1 [card]Zealous Conscripts[/card]
4 [card]Kiki-Jiki, Mirror Breaker[/card]
3 [card]Arid Mesa[/card]
1 [card]Breeding Pool[/card]
2 [card]Gavony Township[/card]
4 [card]Grove of the Burnwillows[/card]
1 [card]Hallowed Fountain[/card]
4 [card]Misty Rainforest[/card]
2 [card]Rugged Prairie[/card]
1 [card]Sacred Foundry[/card]
1 [card]Steam Vents[/card]
1 [card]Stomping Ground[/card]
1 [card]Temple Garden[/card]
2 [card]Chalice of the Void[/card]
1 [card]Baneslayer Angel[/card]
1 [card]Ethersworn Canonist[/card]
1 [card]Obstinate Baloth[/card]
2 [card]Ancient Grudge[/card]
3 [card]Path to Exile[/card]
1 [card]Creeping Corrosion[/card]
2 [card]Sowing Salt[/card]
I’ve laid it out in converted mana cost order to help you all out of course. While I’ve been getting in a lot of practice on Cockatrice I thought I’d try out some matches and record them as they go along for your benefit:
Match 1 – Mono-Green Beats
I don’t think this deck is real and it involved a couple of interesting decisions on my part was basically a couple of games where we went back and forth and then I comboed him.
Kiki-Pod has three modes:
1) Combo them via Kiki-Jiki plus any one of Deceiver Exarch, Restoration Angel and Zealous Conscripts;
2) Make creatures and beat down;
3) Make creatures and pump them with Gavony Township.
The first mode is the primary course of action but the others are good also. When you can combo with impunity then you may as well and this was an opponent who had nothing to do about what I was getting up to so I very easily just combo’ed him out.
I think this matchup is probably favourable depending on his sideboard choices as I can easily set up disruption then combo him but if he has disruption for my combo, ways to stop me messing with him, and a fast combo, then I’m stuck. His deck looked like it had too slow a clock to do any of that though.
Match 2 – Blue Green Pili Pala Combo
If you think you have no idea what that deck is, then you’re not the only one. I was very surprised to see this as the combination was only in existence for about 5 minutes when [card]Grand Architect[/card] was first in existence. I didn’t see any Architects out of him but I can’t think of any reason why he wouldn’t have them as it gives him infinite mana to draw his deck with those [card]Azure Mage[/card]s via the [card]Pili-Pala[/card] combo.
I think this one is in my favour as I have a better combo, more ways to interact, and an increased ability to beat down. The fact that I get to bring in not just the [card]Path to Exile[/card]s but also the [card]Ancient Grudge[/card]s as disruption to his combo makes me feel very comfortable in not just randomly losing the game.
Match 3 – 4-colour Gifts Ungiven
Kiiiiiiiiiiiiind of a real deck this time! I’ve no idea if this matchup is good or bad but my opponent seemed to play kinda bad
This guy actually took a game off me, but it did involve me mulliganning to 4 cards and only casting 2 spells. I got to show one of the good features about this deck – with 10 mana dorks in the deck you can even get by with being a bit low on land.
This match was long but had some interesting things to think about.
1) Path to Exile is an awkward removal spell because giving people the land is really valuable currently, but something like Lightning Bolt doesn’t kill enough things to be truly worth it as completely reliable.
2) Watch out with Pod in just paying all your life total even when you think it probably won’t matter, I nearly lost to that stupid Creeping Tar Pit because of my own damage and the random Deathrite Shaman activations.
3) Sometimes you can play around their potential disruption instead of cashing it all in to combo and then still try combo’ing off if it doesn’t work properly later on.
I hope that’s a good enough introduction to my current favourite Modern deck. I’ll be tweaking it a bit more, one of the things I mentioned in the videos was the addition of [card]Phyrexian Metamorph[/card] as another Clone effect that can be fetched for X=4 and it is also quite useful in the [card]Birthing Pod[/card] mirrors as a way to play catchup if they drew one and you didn’t. Apart from that I’m generally happy with the deck right now, so give it a whirl and let me know what you think!
Thanks for reading, thanks for sharing!
@DrRobWagner on Twitter